
#include "MarauderRole.h"
#include "../Team.h"
#include "../Ship.h"
#include "../Player.h"
#include "../GameState.h"

MarauderRole::MarauderRole(Ship *my_ship):
    my_ship(my_ship) {

    my_team_id = my_ship->getControllingPlayer()->getTeamId();
}

MarauderRole::~MarauderRole(){

}

bool MarauderRole::shouldIBeMarauder(void){
    return false;
}

bool MarauderRole::perform(void){
    return true;
}

